AsyncTask allows you to perform asynchronous work on your user interface. It performs the blocking operations in a worker thread and then publishes the results on the UI thread, without requiring you to handle threads and/or handlers yourself.
To use it, you must subclass AsyncTask and implement the doInBackground() callback method, which runs in a pool of background threads. To update your UI, you should implement onPostExecute(), which delivers the result from doInBackground() and runs in the UI thread, so you can safely update your UI. You can then run the task by calling execute() from the UI thread.
For example, you can implement the previous example using AsyncTask this way:
public void onClick(View v) {
new DownloadImageTask().execute("http://example.com/image.png");
}
private class DownloadImageTask extends AsyncTask {
/** The system calls this to perform work in a worker thread and
* delivers it the parameters given to AsyncTask.execute() */
protected Bitmap doInBackground(String... urls) {
return loadImageFromNetwork(urls[0]);
}
/** The system calls this to perform work in the UI thread and delivers
* the result from doInBackground() */
protected void onPostExecute(Bitmap result) {
mImageView.setImageBitmap(result);
}
}
Now the UI is safe and the code is simpler, because it separates the work into the part that should be done on a worker thread and the part that should be done on the UI thread.
You should read the AsyncTask reference for a full understanding on how to use this class, but here is a quick overview of how it works:
- You can specify the type of the parameters, the progress values, and the final value of the task, using generics
- The method doInBackground() executes automatically on a worker thread
- onPreExecute(), onPostExecute(), and onProgressUpdate() are all invoked on the UI thread
- The value returned by doInBackground() is sent to onPostExecute()
- You can call publishProgress() at anytime in doInBackground() to execute onProgressUpdate() on the UI thread
- You can cancel the task at any time, from any thread. This is imporatnat for example if you want to provide a user to stop button which essentially stops an asynchronous task call in worker thread
Caution: Another problem you might encounter when using a worker thread is unexpected restarts in your activity due to a runtime configuration change (such as when the user changes the screen orientation), which may destroy your worker thread. To see how you can persist your task during one of these restarts and how to properly cancel the task when the activity is destroyed, see the source code for the Shelves sample application.
Thread-safe methods:
In some situations, the methods you implement might be called from more than one thread, and therefore must be written to be thread-safe.
This is primarily true for methods that can be called remotely—such as methods in a bound service. When a call on a method implemented in an IBinder originates in the same process in which the IBinder is running, the method is executed in the caller's thread. However, when the call originates in another process, the method is executed in a thread chosen from a pool of threads that the system maintains in the same process as the IBinder (it's not executed in the UI thread of the process). For example, whereas a service's onBind() method would be called from the UI thread of the service's process, methods implemented in the object that onBind() returns (for example, a subclass that implements RPC methods) would be called from threads in the pool. Because a service can have more than one client, more than one pool thread can engage the same IBinder method at the same time. IBinder methods must, therefore, be implemented to be thread-safe.
Similarly, a content provider can receive data requests that originate in other processes. Although the ContentResolver and ContentProvider classes hide the details of how the interprocess communication is managed, ContentProvider methods that respond to those requests—the methods query(), insert(), delete(), update(), and getType()—are called from a pool of threads in the content provider's process, not the UI thread for the process. Because these methods might be called from any number of threads at the same time, they too must be implemented to be thread-safe.
Interprocess Communication:
Android offers a mechanism for interprocess communication (IPC) using remote procedure calls (RPCs), in which a method is called by an activity or other application component, but executed remotely (in another process), with any result returned back to the caller. This entails decomposing a method call and its data to a level the operating system can understand, transmitting it from the local process and address space to the remote process and address space, then reassembling and reenacting the call there. Return values are then transmitted in the opposite direction. Android provides all the code to perform these IPC transactions, so you can focus on defining and implementing the RPC programming interface.
To perform IPC, your application must bind to a service, using bindService(). For more information, see the Services developer guide.
No comments:
Post a Comment